mirror of
https://github.com/neon443/ColourCam3DS.git
synced 2026-03-11 05:19:13 +00:00
got it to capture images
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@@ -3,12 +3,24 @@
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#include <string.h>
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#include <string.h>
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#include <3ds.h>
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#include <3ds.h>
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#include <stdio.h>
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#include <string.h>
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#include <stdlib.h>
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#include <malloc.h>
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#include <setjmp.h>
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#include <3ds.h>
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#include <sys/dirent.h>
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#include <sys/errno.h>
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#include <sys/unistd.h>
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#include <stdbool.h>
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#define WIDTH 400
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#define WIDTH 400
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#define HEIGHT 240
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#define HEIGHT 240
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#define SCREENSIZE WIDTH * HEIGHT * 2
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#define SCREENSIZE WIDTH * HEIGHT * 2
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#define BUFSIZE SCREENSIZE * 2
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#define BUFSIZE SCREENSIZE * 2
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#define WAIT_TIMEOUT 300000000ULL
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inline void clearScreen(void) {
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void clearScreen(void) {
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u8 *frame = gfxGetFramebuffer(GFX_BOTTOM, GFX_LEFT, NULL, NULL);
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u8 *frame = gfxGetFramebuffer(GFX_BOTTOM, GFX_LEFT, NULL, NULL);
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memset(frame, 0, 320 * 240 * 3);
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memset(frame, 0, 320 * 240 * 3);
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}
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}
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@@ -27,6 +39,35 @@ void flushBuffs(u8 *buf) {
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buf = malloc(BUFSIZE);
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buf = malloc(BUFSIZE);
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}
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}
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void takePicture(u8 *buf) {
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u32 bufSize;
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CAMU_GetMaxBytes(&bufSize, WIDTH, HEIGHT);
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CAMU_SetTransferBytes(PORT_BOTH, bufSize, WIDTH, HEIGHT);
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CAMU_Activate(SELECT_OUT1_OUT2);
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Handle camReceiveEvent = 0;
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Handle camReceiveEvent2 = 0;
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CAMU_ClearBuffer(PORT_BOTH);
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CAMU_SynchronizeVsyncTiming(SELECT_OUT1, SELECT_OUT2);
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CAMU_StartCapture(PORT_BOTH);
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CAMU_SetReceiving(&camReceiveEvent, buf, PORT_CAM1, SCREENSIZE, (s16) bufSize);
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CAMU_SetReceiving(&camReceiveEvent2, buf + SCREENSIZE, PORT_CAM2, SCREENSIZE, (s16) bufSize);
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svcWaitSynchronization(camReceiveEvent, WAIT_TIMEOUT);
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svcWaitSynchronization(camReceiveEvent2, WAIT_TIMEOUT);
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CAMU_PlayShutterSound(SHUTTER_SOUND_TYPE_NORMAL);
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CAMU_StopCapture(PORT_BOTH);
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svcCloseHandle(camReceiveEvent);
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svcCloseHandle(camReceiveEvent2);
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CAMU_Activate(SELECT_NONE);
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}
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int main(int argc, char* argv[])
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int main(int argc, char* argv[])
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{
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{
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u8 *buf = malloc(BUFSIZE);
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u8 *buf = malloc(BUFSIZE);
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@@ -51,7 +92,7 @@ int main(int argc, char* argv[])
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gfxFlushBuffers();
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gfxFlushBuffers();
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gspWaitForVBlank();
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gspWaitForVBlank();
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gfxSwapBuffers();
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gfxSwapBuffers();
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// clearScreen();
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clearScreen();
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// break; // break in order to return to hbmenu
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// break; // break in order to return to hbmenu
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}
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}
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}
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}
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