mirror of
https://github.com/neon443/ColourCam3DS.git
synced 2026-03-11 13:26:17 +00:00
testing
This commit is contained in:
194
image/source/main.c
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194
image/source/main.c
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#include <stdio.h>
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#include <string.h>
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#include <stdlib.h>
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#include <malloc.h>
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#include <setjmp.h>
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#include <3ds.h>
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#include <sys/dirent.h>
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#include <sys/errno.h>
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#include <sys/unistd.h>
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#include <stdbool.h>
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#define CONFIG_3D_SLIDERSTATE (*(volatile float*)0x1FF81080)
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#define WAIT_TIMEOUT 300000000ULL
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#define WIDTH 400
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#define HEIGHT 240
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#define SCREEN_SIZE WIDTH * HEIGHT * 2
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#define BUF_SIZE SCREEN_SIZE * 2
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static jmp_buf exitJmp;
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inline void clearScreen(void) {
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u8 *frame = gfxGetFramebuffer(GFX_BOTTOM, GFX_LEFT, NULL, NULL);
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memset(frame, 0, 320 * 240 * 3);
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}
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void hang(char *message) {
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clearScreen();
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printf("%s", message);
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printf("Press start to exit");
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while (aptMainLoop()) {
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hidScanInput();
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u32 kHeld = hidKeysHeld();
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if (kHeld & KEY_START) longjmp(exitJmp, 1);
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}
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}
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void cleanup() {
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camExit();
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gfxExit();
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acExit();
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}
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void writePictureToFramebufferRGB565(void *fb, void *img, u16 x, u16 y, u16 width, u16 height) {
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u8 *fb_8 = (u8*) fb;
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u16 *img_16 = (u16*) img;
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int i, j, draw_x, draw_y;
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for(j = 0; j < height; j++) {
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for(i = 0; i < width; i++) {
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draw_y = y + height - j;
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draw_x = x + i;
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u32 v = (draw_y + draw_x * height) * 3;
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u16 data = img_16[j * width + i];
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uint8_t b = ((data >> 11) & 0x1F) << 3;
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uint8_t g = ((data >> 5) & 0x3F) << 2;
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uint8_t r = (data & 0x1F) << 3;
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if ((j == 120) && (i == 200)) {
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printf("\n-----RGB----- %08X %08X %08X\n", r, g, b);
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printf("\n-----RGB2----- %u %u %u\n", r, g, b);
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}
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fb_8[v] = r;
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fb_8[v+1] = g;
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fb_8[v+2] = b;
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}
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}
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}
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// TODO: Figure out how to use CAMU_GetStereoCameraCalibrationData
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void takePicture3D(u8 *buf) {
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u32 bufSize;
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printf("CAMU_GetMaxBytes: 0x%08X\n", (unsigned int) CAMU_GetMaxBytes(&bufSize, WIDTH, HEIGHT));
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printf("CAMU_SetTransferBytes: 0x%08X\n", (unsigned int) CAMU_SetTransferBytes(PORT_BOTH, bufSize, WIDTH, HEIGHT));
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printf("CAMU_Activate: 0x%08X\n", (unsigned int) CAMU_Activate(SELECT_OUT1_OUT2));
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Handle camReceiveEvent = 0;
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Handle camReceiveEvent2 = 0;
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printf("CAMU_ClearBuffer: 0x%08X\n", (unsigned int) CAMU_ClearBuffer(PORT_BOTH));
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printf("CAMU_SynchronizeVsyncTiming: 0x%08X\n", (unsigned int) CAMU_SynchronizeVsyncTiming(SELECT_OUT1, SELECT_OUT2));
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printf("CAMU_StartCapture: 0x%08X\n", (unsigned int) CAMU_StartCapture(PORT_BOTH));
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printf("CAMU_SetReceiving: 0x%08X\n", (unsigned int) CAMU_SetReceiving(&camReceiveEvent, buf, PORT_CAM1, SCREEN_SIZE, (s16) bufSize));
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printf("CAMU_SetReceiving: 0x%08X\n", (unsigned int) CAMU_SetReceiving(&camReceiveEvent2, buf + SCREEN_SIZE, PORT_CAM2, SCREEN_SIZE, (s16) bufSize));
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printf("svcWaitSynchronization: 0x%08X\n", (unsigned int) svcWaitSynchronization(camReceiveEvent, WAIT_TIMEOUT));
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printf("svcWaitSynchronization: 0x%08X\n", (unsigned int) svcWaitSynchronization(camReceiveEvent2, WAIT_TIMEOUT));
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printf("CAMU_PlayShutterSound: 0x%08X\n", (unsigned int) CAMU_PlayShutterSound(SHUTTER_SOUND_TYPE_NORMAL));
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printf("CAMU_StopCapture: 0x%08X\n", (unsigned int) CAMU_StopCapture(PORT_BOTH));
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svcCloseHandle(camReceiveEvent);
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svcCloseHandle(camReceiveEvent2);
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printf("CAMU_Activate: 0x%08X\n", (unsigned int) CAMU_Activate(SELECT_NONE));
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}
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int main() {
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// Initializations
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acInit();
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gfxInitDefault();
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consoleInit(GFX_BOTTOM, NULL);
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// Enable double buffering to remove screen tearing
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gfxSetDoubleBuffering(GFX_TOP, true);
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gfxSetDoubleBuffering(GFX_BOTTOM, false);
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// Save current stack frame for easy exit
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if(setjmp(exitJmp)) {
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cleanup();
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return 0;
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}
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u32 kDown;
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u32 kHeld;
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printf("Initializing camera\n");
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printf("camInit: 0x%08X\n", (unsigned int) camInit());
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printf("CAMU_SetSize: 0x%08X\n", (unsigned int) CAMU_SetSize(SELECT_OUT1_OUT2, SIZE_CTR_TOP_LCD, CONTEXT_A));
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printf("CAMU_SetOutputFormat: 0x%08X\n", (unsigned int) CAMU_SetOutputFormat(SELECT_OUT1_OUT2, OUTPUT_RGB_565, CONTEXT_A));
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printf("CAMU_SetNoiseFilter: 0x%08X\n", (unsigned int) CAMU_SetNoiseFilter(SELECT_OUT1_OUT2, true));
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printf("CAMU_SetAutoExposure: 0x%08X\n", (unsigned int) CAMU_SetAutoExposure(SELECT_OUT1_OUT2, true));
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printf("CAMU_SetAutoWhiteBalance: 0x%08X\n", (unsigned int) CAMU_SetAutoWhiteBalance(SELECT_OUT1_OUT2, true));
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//printf("CAMU_SetEffect: 0x%08X\n", (unsigned int) CAMU_SetEffect(SELECT_OUT1_OUT2, EFFECT_MONO, CONTEXT_A));
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printf("CAMU_SetTrimming: 0x%08X\n", (unsigned int) CAMU_SetTrimming(PORT_CAM1, false));
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printf("CAMU_SetTrimming: 0x%08X\n", (unsigned int) CAMU_SetTrimming(PORT_CAM2, false));
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//printf("CAMU_SetTrimmingParamsCenter: 0x%08X\n", (unsigned int) CAMU_SetTrimmingParamsCenter(PORT_CAM1, 512, 240, 512, 384));
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u8 *buf = malloc(BUF_SIZE);
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if(!buf) {
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hang("Failed to allocate memory!");
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}
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gfxFlushBuffers();
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gspWaitForVBlank();
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gfxSwapBuffers();
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bool held_R = false;
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printf("\nPress R to take a new picture\n");
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printf("Use slider to enable/disable 3D\n");
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printf("Press Start to exit to Homebrew Launcher\n");
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// Main loop
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while (aptMainLoop()) {
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// Read which buttons are currently pressed or not
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hidScanInput();
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kDown = hidKeysDown();
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kHeld = hidKeysHeld();
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// If START button is pressed, break loop and quit
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if (kDown & KEY_START) {
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break;
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}
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if ((kHeld & KEY_R) && !held_R) {
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printf("Capturing new image\n");
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gfxFlushBuffers();
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gspWaitForVBlank();
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gfxSwapBuffers();
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held_R = true;
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takePicture3D(buf);
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} else if (!(kHeld & KEY_R)) {
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held_R = false;
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}
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if(CONFIG_3D_SLIDERSTATE > 0.0f) {
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gfxSet3D(true);
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writePictureToFramebufferRGB565(gfxGetFramebuffer(GFX_TOP, GFX_LEFT, NULL, NULL), buf, 0, 0, WIDTH, HEIGHT);
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writePictureToFramebufferRGB565(gfxGetFramebuffer(GFX_TOP, GFX_RIGHT, NULL, NULL), buf + SCREEN_SIZE, 0, 0, WIDTH, HEIGHT);
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} else {
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gfxSet3D(false);
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writePictureToFramebufferRGB565(gfxGetFramebuffer(GFX_TOP, GFX_LEFT, NULL, NULL), buf, 0, 0, WIDTH, HEIGHT);
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}
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// Flush and swap framebuffers
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gfxFlushBuffers();
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gspWaitForVBlank();
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gfxSwapBuffers();
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}
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// Exit
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free(buf);
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cleanup();
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// Return to hbmenu
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return 0;
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}
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