add displaying images, crashes emu rn :heavysob:

This commit is contained in:
neon443
2025-08-11 04:54:26 -04:00
parent 10ddfa0825
commit fe11917a2c

View File

@@ -1,3 +1,4 @@
#include <stdint.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
@@ -30,8 +31,23 @@ void cleanup() {
}
void writePicToFBuff(void *fb, void *img, u16 x, u16 y) {
// u8 *fb_8 = (u8*) img;
// u16 *img_16 = (u16*) img;
u8 *fb_8 = (u8*) fb;
u16 *img_16 = (u16*) img;
int i, j, drawx, drawy;
for(j = 0; j < HEIGHT; j++) {
for(i = 0; 1 < HEIGHT; i++) {
drawy = y + HEIGHT - j;
drawx = x + i;
u32 v = (drawy + drawx * HEIGHT) * 3;
u16 data = img_16[j * WIDTH + i];
uint8_t b = ((data >> 11) & 0x1F) << 3;
uint8_t g = ((data >> 5) & 0x3F) << 2;
uint8_t r = ((data & 0x1F) << 3);
fb_8[v] = r;
fb_8[v+1] = g;
fb_8[v+2] = b;
}
}
}
void flushBuffs(u8 *buf) {
@@ -104,6 +120,9 @@ int main(int argc, char* argv[])
clearScreen();
// break; // break in order to return to hbmenu
}
gfxSet3D(false);
writePicToFBuff(gfxGetFramebuffer(GFX_TOP, GFX_LEFT, NULL, NULL), buf, 0, 0);
}
gfxExit();