#include #include #include #include #include <3ds.h> #define WIDTH 400 #define HEIGHT 240 #define SCREENSIZE WIDTH * HEIGHT * 2 #define BUFSIZE SCREENSIZE * 2 #define WAIT_TIMEOUT 100000000ULL void clearScreen(void) { u8 *frame = gfxGetFramebuffer(GFX_BOTTOM, GFX_LEFT, NULL, NULL); memset(frame, 0, 320 * 240 * 3); } void cleanup() { } void writePicToFBuff(void *fb, void *img, u16 x, u16 y) { u8 *fb_8 = (u8*) fb; u16 *img_16 = (u16*) img; int i, j, drawx, drawy; for(j = 0; j < HEIGHT; j++) { for(i = 0; i < WIDTH; i++) { drawy = y + HEIGHT - j; drawx = x + i; u32 v = (drawy + drawx * HEIGHT) * 3; u16 data = img_16[j * WIDTH + i]; uint8_t b = ((data >> 11) & 0x1F) << 3; uint8_t g = ((data >> 5) & 0x3F) << 2; uint8_t r = (data & 0x1F) << 3; if((((j>110 && j<130) && (i>198 && i<202)) || ((i>190 && i<210) && (j>118 && j<122))) && !(j == 120 && i == 200)) { fb_8[v] = 200; fb_8[v+1] = 200; fb_8[v+2] = 200; continue; } fb_8[v] = r; fb_8[v+1] = g; fb_8[v+2] = b; } } } u8* flushBuffs(u8 *buf) { free(buf); buf = malloc(BUFSIZE); return buf; } void takePicture(u8 *buf) { u32 bufSize; CAMU_GetMaxBytes(&bufSize, WIDTH, HEIGHT); CAMU_SetTransferBytes(PORT_BOTH, bufSize, WIDTH, HEIGHT); CAMU_Activate(SELECT_OUT1_OUT2); Handle camReceiveEvent = 0; Handle camReceiveEvent2 = 0; CAMU_ClearBuffer(PORT_BOTH); CAMU_SynchronizeVsyncTiming(SELECT_OUT1, SELECT_OUT2); CAMU_StartCapture(PORT_BOTH); CAMU_SetReceiving(&camReceiveEvent, buf, PORT_CAM1, SCREENSIZE, (s16) bufSize); CAMU_SetReceiving(&camReceiveEvent2, buf + SCREENSIZE, PORT_CAM2, SCREENSIZE, (s16) bufSize); svcWaitSynchronization(camReceiveEvent, WAIT_TIMEOUT); svcWaitSynchronization(camReceiveEvent2, WAIT_TIMEOUT); CAMU_StopCapture(PORT_BOTH); svcCloseHandle(camReceiveEvent); svcCloseHandle(camReceiveEvent2); CAMU_Activate(SELECT_NONE); } void getColor(void *fb, int row, int col) { CAMU_PlayShutterSound(SHUTTER_SOUND_TYPE_NORMAL); u8 *fb_8 = (u8*) fb; u32 v = ((HEIGHT - col) + (row*HEIGHT)) * 3; uint8_t r = fb_8[v]; uint8_t g = fb_8[v+1]; uint8_t b = fb_8[v+2]; printf("\n---RGB--- %u %u %u\n", r, g, b); } int main(int argc, char* argv[]) { u8 *buf = malloc(BUFSIZE); gfxInitDefault(); consoleInit(GFX_BOTTOM, NULL); camInit(); CAMU_SetSize(SELECT_OUT1_OUT2, SIZE_CTR_TOP_LCD, CONTEXT_A); CAMU_SetOutputFormat(SELECT_OUT1_OUT2, OUTPUT_RGB_565, CONTEXT_A); CAMU_SetFrameRate(SELECT_OUT1_OUT2, FRAME_RATE_30); CAMU_SetNoiseFilter(SELECT_OUT1_OUT2, true); CAMU_SetAutoExposure(SELECT_OUT1_OUT2, true); CAMU_SetAutoWhiteBalance(SELECT_OUT1_OUT2, true); //printf("CAMU_SetEffect: 0x%08X\n", (unsigned int) CAMU_SetEffect(SELECT_OUT1_OUT2, EFFECT_MONO, CONTEXT_A)); CAMU_SetTrimming(PORT_CAM1, false); CAMU_SetTrimming(PORT_CAM2, false); //printf("CAMU_SetTrimmingParamsCenter: 0x%08X\n", (unsigned int) CAMU_SetTrimmingParamsCenter(PORT_CAM1, 512, 240, 512, 384)); u32 bufSize; CAMU_GetMaxBytes(&bufSize, WIDTH, HEIGHT); CAMU_SetTransferBytes(PORT_BOTH, bufSize, WIDTH, HEIGHT); CAMU_Activate(SELECT_OUT1_OUT2); Handle camReceiveEvent[4] = {0}; bool captureInterrupted = false; s32 index = 0; // events 0 and 1 for interruption CAMU_GetBufferErrorInterruptEvent(&camReceiveEvent[0], PORT_CAM1); CAMU_GetBufferErrorInterruptEvent(&camReceiveEvent[1], PORT_CAM2); CAMU_ClearBuffer(PORT_BOTH); CAMU_SynchronizeVsyncTiming(SELECT_OUT1, SELECT_OUT2); CAMU_StartCapture(PORT_BOTH); printf("Welcome to Colour Cam!\n"); // Main loop while (aptMainLoop()) { if (!captureInterrupted) { // Read which buttons are currently pressed or not hidScanInput(); hidKeysDown(); } // events 2 and 3 for capture if (camReceiveEvent[2] == 0) { CAMU_SetReceiving(&camReceiveEvent[2], buf, PORT_CAM1, SCREENSIZE, (s16)bufSize); } if (camReceiveEvent[3] == 0) { CAMU_SetReceiving(&camReceiveEvent[3], buf + SCREENSIZE, PORT_CAM2, SCREENSIZE, (s16)bufSize); } if (captureInterrupted) { CAMU_StartCapture(PORT_BOTH); captureInterrupted = false; } svcWaitSynchronizationN(&index, camReceiveEvent, 4, false, WAIT_TIMEOUT); switch (index) { case 0: svcCloseHandle(camReceiveEvent[2]); camReceiveEvent[2] = 0; captureInterrupted = true; continue; //skip screen update break; case 1: svcCloseHandle(camReceiveEvent[3]); camReceiveEvent[3] = 0; captureInterrupted = true; continue; //skip screen update break; case 2: svcCloseHandle(camReceiveEvent[2]); camReceiveEvent[2] = 0; break; case 3: svcCloseHandle(camReceiveEvent[3]); camReceiveEvent[3] = 0; break; default: break; } writePicToFBuff(gfxGetFramebuffer(GFX_TOP, GFX_LEFT, NULL, NULL), buf, 0, 0); // Your code goes here u32 kDown = hidKeysDown(); if(kDown & KEY_START) { break; } if (kDown & KEY_R) { buf = flushBuffs(buf); gfxFlushBuffers(); gspWaitForVBlank(); gfxSwapBuffers(); getColor(gfxGetFramebuffer(GFX_TOP, GFX_LEFT, NULL, NULL), 200, 120); // break; // break in order to return to hbmenu } gfxSet3D(false); // writePicToFBuff(gfxGetFramebuffer(GFX_TOP, GFX_LEFT, NULL, NULL), buf, 0, 0); // takePicture(buf); gfxFlushBuffers(); gspWaitForVBlank(); gfxSwapBuffers(); } CAMU_StopCapture(PORT_BOTH); free(buf); gfxExit(); return 0; }