#include #include #include #include #include <3ds.h> #include #include #include #include #include #include <3ds.h> #include #include #include #include #define WIDTH 400 #define HEIGHT 240 #define SCREENSIZE WIDTH * HEIGHT * 2 #define BUFSIZE SCREENSIZE * 2 #define WAIT_TIMEOUT 300000000ULL void clearScreen(void) { u8 *frame = gfxGetFramebuffer(GFX_BOTTOM, GFX_LEFT, NULL, NULL); memset(frame, 0, 320 * 240 * 3); } void cleanup() { } void writePicToFBuff(void *fb, void *img, u16 x, u16 y) { u8 *fb_8 = (u8*) fb; u16 *img_16 = (u16*) img; int i, j, drawx, drawy; for(j = 0; j < HEIGHT; j++) { for(i = 0; i < HEIGHT; i++) { drawy = y + HEIGHT - j; drawx = x + i; u32 v = (drawy + drawx * HEIGHT) * 3; u16 data = img_16[j * WIDTH + i]; uint8_t b = ((data >> 11) & 0x1F) << 3; uint8_t g = ((data >> 5) & 0x3F) << 2; uint8_t r = (data & 0x1F) << 3; fb_8[v] = r; fb_8[v+1] = g; fb_8[v+2] = b; } } } void flushBuffs(u8 *buf) { free(buf); buf = malloc(BUFSIZE); } void takePicture(u8 *buf) { u32 bufSize; printf("CAMU_GetMaxBytes: 0x%08X\n", (unsigned int) CAMU_GetMaxBytes(&bufSize, WIDTH, HEIGHT)); printf("CAMU_SetTransferBytes: 0x%08X\n", (unsigned int) CAMU_SetTransferBytes(PORT_BOTH, bufSize, WIDTH, HEIGHT)); printf("CAMU_Activate: 0x%08X\n", (unsigned int) CAMU_Activate(SELECT_OUT1_OUT2)); Handle camReceiveEvent = 0; Handle camReceiveEvent2 = 0; printf("CAMU_ClearBuffer: 0x%08X\n", (unsigned int) CAMU_ClearBuffer(PORT_BOTH)); printf("CAMU_SynchronizeVsyncTiming: 0x%08X\n", (unsigned int) CAMU_SynchronizeVsyncTiming(SELECT_OUT1, SELECT_OUT2)); printf("CAMU_StartCapture: 0x%08X\n", (unsigned int) CAMU_StartCapture(PORT_BOTH)); printf("CAMU_SetReceiving: 0x%08X\n", (unsigned int) CAMU_SetReceiving(&camReceiveEvent, buf, PORT_CAM1, SCREENSIZE, (s16) bufSize)); printf("CAMU_SetReceiving: 0x%08X\n", (unsigned int) CAMU_SetReceiving(&camReceiveEvent2, buf + SCREENSIZE, PORT_CAM2, SCREENSIZE, (s16) bufSize)); printf("svcWaitSynchronization: 0x%08X\n", (unsigned int) svcWaitSynchronization(camReceiveEvent, WAIT_TIMEOUT)); printf("svcWaitSynchronization: 0x%08X\n", (unsigned int) svcWaitSynchronization(camReceiveEvent2, WAIT_TIMEOUT)); printf("CAMU_PlayShutterSound: 0x%08X\n", (unsigned int) CAMU_PlayShutterSound(SHUTTER_SOUND_TYPE_NORMAL)); printf("CAMU_StopCapture: 0x%08X\n", (unsigned int) CAMU_StopCapture(PORT_BOTH)); svcCloseHandle(camReceiveEvent); svcCloseHandle(camReceiveEvent2); printf("CAMU_Activate: 0x%08X\n", (unsigned int) CAMU_Activate(SELECT_NONE)); } void getColor(void *fb, int row, int col) { u8 *fb_8 = (u8*) fb; u32 v = ((HEIGHT - col) + (row*HEIGHT)) * 3; uint8_t r = fb_8[v]; uint8_t g = fb_8[v+1]; uint8_t b = fb_8[v+2]; printf("\n---RGB2---%u %u %u\n", r, g, b); } int main(int argc, char* argv[]) { u8 *buf = malloc(BUFSIZE); gfxInitDefault(); consoleInit(GFX_BOTTOM, NULL); camInit(); CAMU_SetSize(SELECT_OUT1_OUT2, SIZE_CTR_TOP_LCD, CONTEXT_A); CAMU_SetOutputFormat(SELECT_OUT1_OUT2, OUTPUT_RGB_565, CONTEXT_A); CAMU_SetNoiseFilter(SELECT_OUT1_OUT2, true); CAMU_SetAutoExposure(SELECT_OUT1_OUT2, true); CAMU_SetAutoWhiteBalance(SELECT_OUT1_OUT2, true); //printf("CAMU_SetEffect: 0x%08X\n", (unsigned int) CAMU_SetEffect(SELECT_OUT1_OUT2, EFFECT_MONO, CONTEXT_A)); CAMU_SetTrimming(PORT_CAM1, false); CAMU_SetTrimming(PORT_CAM2, false); //printf("CAMU_SetTrimmingParamsCenter: 0x%08X\n", (unsigned int) CAMU_SetTrimmingParamsCenter(PORT_CAM1, 512, 240, 512, 384)); printf("Hello, world!\n"); // Main loop while (aptMainLoop()) { hidScanInput(); // Your code goes here u32 kDown = hidKeysDown(); if (kDown & KEY_START) { printf("start presed\n"); flushBuffs(buf); gfxFlushBuffers(); gspWaitForVBlank(); gfxSwapBuffers(); takePicture(buf); // break; // break in order to return to hbmenu } gfxSet3D(false); writePicToFBuff(gfxGetFramebuffer(GFX_TOP, GFX_LEFT, NULL, NULL), buf, 0, 0); gfxFlushBuffers(); gspWaitForVBlank(); gfxSwapBuffers(); } free(buf); gfxExit(); return 0; }