formatting, debug stuff

This commit is contained in:
neon443
2025-05-30 16:07:07 +01:00
parent 4b0e0db186
commit 6c9d65f026
4 changed files with 29 additions and 26 deletions

View File

@@ -64,12 +64,12 @@ class MouseTracker {
func checkMouse(_ event: NSEvent) {
let location = event.mouseLocationCG
#if DEBUG
#if DEBUG
var cgpointForSkyHigh = NSEvent.mouseLocation
cgpointForSkyHigh.x -= 20
cgpointForSkyHigh.y -= 5
skyHigh.move(to: cgpointForSkyHigh)
#endif
#endif
guard settings.settings.checkFullscreen else {
handleDockValue(dockIsAt: currentDockSide, location: location)
@@ -127,12 +127,18 @@ class MouseTracker {
}
func start() {
#if DEBUG
skyHigh.show()
#endif
self.monitor = NSEvent.addGlobalMonitorForEvents(matching: .mouseMoved, handler: checkMouse)
self.running = true
print("started tracking")
}
func stop() {
#if DEBUG
skyHigh.hide()
#endif
if let monitor = monitor {
NSEvent.removeMonitor(monitor)
self.running = false
@@ -177,15 +183,15 @@ class MouseTracker {
func moveDock(_ toSide: DockSide) {
guard currentDockSide != toSide else { return }
// let scriptHide = """
// tell application "System Events"
// tell dock preferences
// set autohide to true
// end tell
// end tell
// """
//
// let scriptShow = scriptHide.replacingOccurrences(of: "true", with: "false")
// let scriptHide = """
// tell application "System Events"
// tell dock preferences
// set autohide to true
// end tell
// end tell
// """
//
// let scriptShow = scriptHide.replacingOccurrences(of: "true", with: "false")
let scriptMove = """
tell application "System Events"
@@ -194,9 +200,9 @@ class MouseTracker {
end tell
end tell
"""
// applescript(scriptHide)
// applescript(scriptHide)
applescript(scriptMove)
// applescript(scriptShow)
// applescript(scriptShow)
currentDockSide = toSide
settings.settings.dockMoves += 1
refreshMenus()

View File

@@ -35,9 +35,6 @@ class SkyHigh {
window.ignoresMouseEvents = true
window.hasShadow = true
window.collectionBehavior = NSWindow.CollectionBehavior.canJoinAllSpaces.union(.stationary)
#if DEBUG
show()
#endif
}
func move(to: CGPoint) {