mirror of
https://github.com/neon443/ShhShell.git
synced 2026-03-11 13:26:16 +00:00
implemented shader testing view (shaderplayground)
This commit is contained in:
@@ -47,7 +47,7 @@ class HostsManager: ObservableObject, @unchecked Sendable {
|
||||
loadFonts()
|
||||
loadSnippets()
|
||||
loadHistory()
|
||||
// self.shownOnboarding = UserDefaults.standard.bool(forKey: "shownOnboarding")
|
||||
self.shownOnboarding = UserDefaults.standard.bool(forKey: "shownOnboarding")
|
||||
}
|
||||
|
||||
func setOnboarding(to newValue: Bool) {
|
||||
|
||||
@@ -11,24 +11,37 @@ struct ShaderTestingView: View {
|
||||
@State private var start = Date.now
|
||||
|
||||
var body: some View {
|
||||
GeometryReader { geo in
|
||||
TimelineView(.animation) { tl in
|
||||
ZStack {
|
||||
let time = start.distance(to: tl.date)
|
||||
VStack {
|
||||
HStack {
|
||||
Image(systemName: "figure.walk.circle")
|
||||
.font(.system(size: 300))
|
||||
.resizable().scaledToFit()
|
||||
.foregroundStyle(.blue)
|
||||
Image(systemName: "arrow.right")
|
||||
.foregroundStyle(.gray)
|
||||
.frame(width: 25, height: 25)
|
||||
Image(systemName: "figure.walk.circle")
|
||||
.resizable().scaledToFit()
|
||||
.foregroundStyle(.blue)
|
||||
.colorEffect(ShaderLibrary.redify())
|
||||
Section("Shaded") {
|
||||
TimelineView(.animation) { tl in
|
||||
let time = start.distance(to: tl.date)
|
||||
}
|
||||
|
||||
Image(systemName: "figure.walk.circle")
|
||||
.font(.system(size: 300))
|
||||
.resizable().scaledToFit()
|
||||
.foregroundStyle(.blue)
|
||||
.colorEffect(ShaderLibrary.rainbow(.float(time)))
|
||||
|
||||
Image(systemName: "figure.walk.circle")
|
||||
.resizable().scaledToFit()
|
||||
.foregroundStyle(.blue)
|
||||
.distortionEffect(
|
||||
ShaderLibrary.wave(
|
||||
.float(time)
|
||||
),
|
||||
ShaderLibrary.wave(.float(time)),
|
||||
maxSampleOffset: .zero
|
||||
)
|
||||
Rectangle()
|
||||
.frame(width: 200, height: 100)
|
||||
.padding(.vertical, 20)
|
||||
.foregroundStyle(.red)
|
||||
.compositingGroup()
|
||||
@@ -36,38 +49,34 @@ struct ShaderTestingView: View {
|
||||
content,
|
||||
proxy in
|
||||
content.distortionEffect(
|
||||
ShaderLibrary.waveFlag(
|
||||
.float(time),
|
||||
.float2(proxy.size)
|
||||
),
|
||||
ShaderLibrary.waveFlag(.float(time), .float2(proxy.size)),
|
||||
maxSampleOffset: CGSize(width: 0, height: 40)
|
||||
)
|
||||
}
|
||||
}
|
||||
}
|
||||
Section("Shaded") {
|
||||
TimelineView(.animation) { tl in
|
||||
let time = start.distance(to: tl.date)
|
||||
|
||||
Rectangle()
|
||||
.frame(width: 300, height: 200)
|
||||
.colorEffect(
|
||||
ShaderLibrary.sinebow(
|
||||
.float2(300, 200),
|
||||
ShaderLibrary.sinebow(.float2(300, 200), .float(time))
|
||||
)
|
||||
}
|
||||
.brightness(0.2)
|
||||
|
||||
Rectangle()
|
||||
.foregroundStyle(.black.opacity(1))
|
||||
.visualEffect { content, proxy in
|
||||
content
|
||||
.colorEffect(
|
||||
ShaderLibrary.crt(
|
||||
.float2(proxy.size),
|
||||
.float(time)
|
||||
)
|
||||
)
|
||||
Image(systemName: "figure.walk.circle")
|
||||
.font(.system(size: 300))
|
||||
.foregroundStyle(.blue)
|
||||
.colorEffect(ShaderLibrary.rainbow(
|
||||
.float(time)
|
||||
))
|
||||
}
|
||||
.opacity(0.75)
|
||||
.blendMode(.overlay)
|
||||
.allowsHitTesting(false)
|
||||
}
|
||||
}
|
||||
Section("Original") {
|
||||
Image(systemName: "figure.walk.circle")
|
||||
.font(.system(size: 300))
|
||||
.foregroundStyle(.blue)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -50,6 +50,14 @@ struct AboutView: View {
|
||||
.shadow(radius: 2)
|
||||
}
|
||||
}
|
||||
|
||||
NavigationLink {
|
||||
ShaderTestingView()
|
||||
} label: {
|
||||
Text("Shader Playground")
|
||||
.bold()
|
||||
Text("This is a collection of all the shaders I made while learning!")
|
||||
}
|
||||
}
|
||||
.transition(.scale)
|
||||
.frame(maxWidth: .infinity)
|
||||
|
||||
Reference in New Issue
Block a user