mirror of
https://github.com/neon443/neon443.github.io.git
synced 2026-03-11 07:09:12 +00:00
merge a lot of games into this repo
This commit is contained in:
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24
index.html
24
index.html
@@ -1,6 +1,6 @@
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<!DOCTYPE html>
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<html lang="en">
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<head>
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<head title="neon443">
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<meta charset="utf-8">
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<title>neon443</title>
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<link rel="icon" type="image/x-icon" href="./images/fav.ico">
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@@ -33,43 +33,43 @@
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</h2>
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<div class="homescreen">
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<!-- 16 app icons -->
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<a href="https://neon443.github.io/eaglercraft152" class="app">
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<a href="https://neon443.github.io/eaglercraft152/" class="app">
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<img src="./images/minecraft/1.5.png" alt="App Icon">
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<span class="label">Minecraft 1.5.2</span>
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</a>
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<a href="https://neon443.github.io/eaglercraftX188" class="app">
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<a href="https://neon443.github.io/eaglercraftX188/" class="app">
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<img src="./images/minecraft/1.8.png" alt="App Icon">
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<span class="label">Minecraft 1.8.8</span>
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</a>
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<a href="https://neon443.github.io/webEPK" class="app">
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<a href="./webEPK/" class="app">
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<img src="./images/webEPK/icon.png" alt="App Icon">
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<span class="label">WebEPK</span>
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</a>
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<a href="https://neon443.github.io/champion_island/" class="app">
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<img src="./images/champion_island/icon.png" alt="App Icon">
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<a href="./champion-island/" class="app">
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<img src="./images/champion-island/icon.png" alt="App Icon">
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<span class="label">Champion Island</span>
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</a>
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<a href="https://neon443.github.io/2048" class="app">
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<a href="./2048/" class="app">
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<img src="./images/2048/icon.png" alt="App Icon">
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<span class="label">2048</span>
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</a>
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<a href="https://neon443.github.io/fancade" class="app">
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<a href="./fancade/" class="app">
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<img src="./images/fancade/icon.png" alt="App Icon">
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<span class="label">Fancade</span>
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</a>
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<a href="https://neon443.github.io/fancade/drive" class="app">
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<a href="./fancade/drive/" class="app">
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<img src="./images/fancade/drive.png" alt="App Icon">
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<span class="label">Drive Mad</span>
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</a>
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<a href="https://neon443.github.io/slope" class="app">
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<a href="./slope/" class="app">
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<img src="./images/slope/icon.png" alt="App Icon">
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<span class="label">Slope</span>
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</a>
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<a href="https://neon443.github.io/sandpsiel" class="app">
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<a href="https://neon443.github.io/sandspiel/" class="app">
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<img src="./images/sandspiel/icon.png" alt="App Icon">
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<span class="label">Sandspiel</span>
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</a>
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<a href="https://neon443.github.io/sandboxels" class="app">
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<a href="https://neon443.github.io/sandboxels/" class="app">
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<img src="./images/sandboxels/icon.png" alt="App Icon">
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<span class="label">Sandboxels</span>
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</a>
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15
slope/Build/slope.json
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15
slope/Build/slope.json
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{
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"companyName": "IDnet",
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"productName": "Slope",
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"dataUrl": "slope_data.unityweb",
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"wasmCodeUrl": "slope_wasmcode.unityweb",
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"wasmFrameworkUrl": "slope_wasmframework.unityweb",
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"asmCodeUrl": "slope_code.unityweb",
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"asmMemoryUrl": "slope_memory.unityweb",
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"asmFrameworkUrl": "slope_framework.unityweb",
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"TOTAL_MEMORY": 268435456,
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"graphicsAPI": ["WebGL 2.0", "WebGL 1.0"],
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"webglContextAttributes": {"preserveDrawingBuffer": false},
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"splashScreenStyle": "Dark",
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"backgroundColor": "#231F20"
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}
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BIN
slope/Build/slope_data.unityweb
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slope/Build/slope_data.unityweb
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slope/Build/slope_framework.unityweb
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slope/Build/slope_framework.unityweb
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slope/Build/slope_memory.unityweb
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slope/Build/slope_memory.unityweb
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slope/Build/slope_wasmcode.unityweb
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slope/Build/slope_wasmcode.unityweb
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slope/Build/slope_wasmframework.unityweb
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slope/Build/slope_wasmframework.unityweb
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slope/README.md
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slope/README.md
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# Slope
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Copy of the popular slope game designed to be hosted anywhere to bypass website restrictions! Below I will cover two free and easy methods to clone and host this yourself, however if you wish to play, use the following link. If you use this repo, please star it so others can find it.
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[play here!](https://neon443.github.io/slope)
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### Self-Hosting On Github Pages
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Fork this repo, and open it. Open the repo settings menu and navigate down the the "Pages" tab. Once there, change the Source option to the main branch. A blue box will appear saying that your page is waiting to be published. After about 15-90 seconds, the game will be avalible to play at the url it displays.
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|:--:|
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<b>Select your deployment branch and save!</b>
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|:--:|
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<b>Should look like this when completed.</b>
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### Other
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Fork the repo and save it to your desired location. Run it through the `unityloader41.js` file.
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24
slope/TemplateData/UnityProgress.js
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slope/TemplateData/UnityProgress.js
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function UnityProgress(gameInstance, progress) {
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if (!gameInstance.Module)
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return;
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if (!gameInstance.logo) {
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gameInstance.logo = document.createElement("div");
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gameInstance.logo.className = "logo " + gameInstance.Module.splashScreenStyle;
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gameInstance.container.appendChild(gameInstance.logo);
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}
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if (!gameInstance.progress) {
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gameInstance.progress = document.createElement("div");
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gameInstance.progress.className = "progress " + gameInstance.Module.splashScreenStyle;
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gameInstance.progress.empty = document.createElement("div");
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gameInstance.progress.empty.className = "empty";
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gameInstance.progress.appendChild(gameInstance.progress.empty);
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gameInstance.progress.full = document.createElement("div");
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gameInstance.progress.full.className = "full";
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gameInstance.progress.appendChild(gameInstance.progress.full);
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gameInstance.container.appendChild(gameInstance.progress);
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}
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gameInstance.progress.full.style.width = (100 * progress) + "%";
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gameInstance.progress.empty.style.width = (100 * (1 - progress)) + "%";
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if (progress == 1)
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gameInstance.logo.style.display = gameInstance.progress.style.display = "none";
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}
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slope/TemplateData/progressEmpty.Dark.png
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slope/TemplateData/progressEmpty.Dark.png
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slope/TemplateData/progressFull.Dark.png
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slope/TemplateData/progressFull.Dark.png
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slope/TemplateData/progressLogo.Dark.png
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slope/TemplateData/progressLogo.Dark.png
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slope/TemplateData/style.css
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slope/TemplateData/style.css
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.webgl-content * {border: 0; margin: 0; padding: 0}
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.webgl-content .logo, .progress {position: absolute; left: 50%; top: 50%; -webkit-transform: translate(-50%, -50%); transform: translate(-50%, -50%);}
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.webgl-content .logo {background: url('progressLogo.Light.png') no-repeat center / contain; width: 154px; height: 130px;}
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.webgl-content .progress {height: 18px; width: 141px; margin-top: 90px;}
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.webgl-content .progress .empty {background: url('progressEmpty.Light.png') no-repeat right / cover; float: right; width: 100%; height: 100%; display: inline-block;}
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.webgl-content .progress .full {background: url('progressFull.Light.png') no-repeat left / cover; float: left; width: 0%; height: 100%; display: inline-block;}
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.webgl-content .logo.Dark {background-image: url('progressLogo.Dark.png');}
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.webgl-content .progress.Dark .empty {background-image: url('progressEmpty.Dark.png');}
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.webgl-content .progress.Dark .full {background-image: url('progressFull.Dark.png');}
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.webgl-content .footer {margin-top: 5px; height: 38px; line-height: 38px; font-family: Helvetica, Verdana, Arial, sans-serif; font-size: 18px;}
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.webgl-content .footer .webgl-logo, .title, .fullscreen {height: 100%; display: inline-block; background: transparent center no-repeat;}
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.webgl-content .footer .webgl-logo {background-image: url('webgl-logo.png'); width: 204px; float: left;}
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.webgl-content .footer .title {margin-right: 10px; float: right;}
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.webgl-content .footer .fullscreen {background-image: url('fullscreen.png'); width: 38px; float: right;}
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792
slope/TemplateData/unityloader41.js
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slope/TemplateData/unityloader41.js
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slope/index.html
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slope/index.html
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<head>
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<!-- Google tag (gtag.js) -->
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<script async src="https://www.googletagmanager.com/gtag/js?id=G-6R79TC88DQ"></script>
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<script>
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window.dataLayer = window.dataLayer || [];
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function gtag(){dataLayer.push(arguments);}
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gtag('js', new Date());
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gtag('config', 'G-6R79TC88DQ');
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</script>
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<!-- Google tag (gtag.js) -->
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<link rel="stylesheet" href="TemplateData/style.css">
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<script src="TemplateData/UnityProgress.js"></script>
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<script src="TemplateData/unityloader41.js"></script>
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<script>
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var gameInstance = UnityLoader.instantiate("gameContainer", "Build/slope.json", { onProgress: UnityProgress, Module: { onRuntimeInitialized: function() { UnityProgress(gameInstance, "complete") } } });
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</script>
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<script async src="https://pagead2.googlesyndication.com/pagead/js/adsbygoogle.js?client=ca-pub-2541434264715219"
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crossorigin="anonymous"></script>
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<script async src="https://pagead2.googlesyndication.com/pagead/js/adsbygoogle.js?client=ca-pub-2541434264715219"
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crossorigin="anonymous"></script>
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</head>
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<!---
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Want to run or host yourself? Check out the source?
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https://github.com/cgolden15/Slope-Game/
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Drop a star on the repo if you enjoy.
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--->
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<body style="margin: 0; overflow: hidden;">
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<div class="webgl-content">
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<div id="gameContainer" style="width: 100%; height: 100%; margin: 0;"></div>
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</div>
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</body>
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<!-- Slope game by y8 games, not me.-->
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