added emulator: n64

updated hs to align from left
This commit is contained in:
neon443
2024-10-06 19:54:51 +01:00
parent 8c639a271c
commit 66e1a617c4
16 changed files with 3327 additions and 9 deletions

View File

@@ -0,0 +1,20 @@
#version 300 es
precision highp float;
//position and texture coordinates
//come in from the application as inputs
layout(location = 0) in vec4 position;
layout(location = 1) in vec2 texCoord;
//texture coordinate is just passthrough
//to the fragment shader
out vec2 v_TexCoord;
//vertex shader gets called once per vertex
void main()
{
//gl_Position is a built in property
gl_Position = position;
v_TexCoord = texCoord;
}