mirror of
https://github.com/neon443/CrazyCattle3DiOS.git
synced 2026-03-11 07:09:11 +00:00
19 lines
1.1 KiB
Markdown
19 lines
1.1 KiB
Markdown
# Crazy Cattle 3D iOS
|
|
|
|
[App Store](https://apps.apple.com/gb/app/crazy-cattle-3d/id6745103347)
|
|
|
|
This is the **iOS port** of [Crazy Cattle 3D](https://4nn4t4t.itch.io/crazycattle3d), a chaotic physics-based battle royale game where sheep battle in farms. This version is built using the [Godot Engine](https://godotengine.org) with mobile support and optimized controls for touchscreen devices.
|
|
|
|
Why i made this:
|
|
my friend (def not brainrotted) showed me this game and begged me to play.
|
|
seeing the 10fps performance and n64 ahh graphics i was like hell nah -- but bro would not shut up about it.
|
|
later he asked me to port it to appstore, but i didnt because i thought "who tf would play ts"
|
|
but he told me its really popular rn and i thought i could use it for shipwrecked
|
|
|
|
so here is my attempt
|
|
|
|
i wanted to fix the lag, and add touchscreen support
|
|
basically most ppl play the game on their school chromebooks off some dodgy unblocked games site, so performance was an issue
|
|
iphones and ipads these days have hella good gpus so why not take advantage of them
|
|
the port does that and also add touchscreen support
|