mirror of
https://github.com/neon443/DockPhobia.git
synced 2026-03-11 06:49:12 +00:00
98 lines
4.5 KiB
XML
98 lines
4.5 KiB
XML
<?xml version="1.0" encoding="UTF-8"?>
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<Scheme
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LastUpgradeVersion = "1640"
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version = "1.7">
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<BuildAction
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parallelizeBuildables = "YES"
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buildImplicitDependencies = "YES"
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buildArchitectures = "Automatic">
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<PostActions>
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<ExecutionAction
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ActionType = "Xcode.IDEStandardExecutionActionsCore.ExecutionActionType.ShellScriptAction">
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<ActionContent
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title = "Run Script"
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scriptText = "# Type a script or drag a script file from your workspace to insert its path. #!/bin/bash CONFIG_FILE="${SRCROOT}/Config.xcconfig" BUILD_KEY="BUILD_ID" if [ ! -f "$CONFIG_FILE" ]; then echo "Error: $CONFIG_FILE not found!" exit 1 fi # Extract current value CURRENT_VALUE=$(grep "^${BUILD_KEY}" "$CONFIG_FILE" | cut -d '=' -f2 | tr -d ' ') if [[ -z "$CURRENT_VALUE" ]]; then echo "Error: ${BUILD_KEY} not found in $CONFIG_FILE" exit 1 fi # Increment value NEW_VALUE=$((CURRENT_VALUE + 1)) # Replace in file sed -i '' "s/^${BUILD_KEY} *= *.*/${BUILD_KEY} = ${NEW_VALUE}/" "$CONFIG_FILE" echo "Updated ${BUILD_KEY} to ${NEW_VALUE}" "
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shellToInvoke = "/bin/sh">
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<EnvironmentBuildable>
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<BuildableReference
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BuildableIdentifier = "primary"
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BlueprintIdentifier = "A966B4D52DE0841000C721A5"
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BuildableName = "DockPhobia.app"
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BlueprintName = "DockPhobia"
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ReferencedContainer = "container:DockPhobia.xcodeproj">
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</BuildableReference>
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</EnvironmentBuildable>
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</ActionContent>
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</ExecutionAction>
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</PostActions>
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<BuildActionEntries>
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<BuildActionEntry
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buildForTesting = "YES"
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buildForRunning = "YES"
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buildForProfiling = "YES"
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buildForArchiving = "YES"
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buildForAnalyzing = "YES">
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<BuildableReference
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BuildableIdentifier = "primary"
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BlueprintIdentifier = "A966B4D52DE0841000C721A5"
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BuildableName = "DockPhobia.app"
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BlueprintName = "DockPhobia"
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ReferencedContainer = "container:DockPhobia.xcodeproj">
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</BuildableReference>
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</BuildActionEntry>
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</BuildActionEntries>
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</BuildAction>
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<TestAction
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buildConfiguration = "Debug"
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selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
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selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
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shouldUseLaunchSchemeArgsEnv = "YES"
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shouldAutocreateTestPlan = "YES">
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</TestAction>
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<LaunchAction
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buildConfiguration = "Debug"
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selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
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selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
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launchStyle = "0"
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useCustomWorkingDirectory = "NO"
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ignoresPersistentStateOnLaunch = "NO"
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debugDocumentVersioning = "YES"
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debugServiceExtension = "internal"
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allowLocationSimulation = "YES">
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<BuildableProductRunnable
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runnableDebuggingMode = "0">
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<BuildableReference
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BuildableIdentifier = "primary"
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BlueprintIdentifier = "A966B4D52DE0841000C721A5"
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BuildableName = "DockPhobia.app"
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BlueprintName = "DockPhobia"
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ReferencedContainer = "container:DockPhobia.xcodeproj">
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</BuildableReference>
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</BuildableProductRunnable>
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</LaunchAction>
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<ProfileAction
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buildConfiguration = "Release"
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shouldUseLaunchSchemeArgsEnv = "YES"
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savedToolIdentifier = ""
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useCustomWorkingDirectory = "NO"
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debugDocumentVersioning = "YES">
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<BuildableProductRunnable
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runnableDebuggingMode = "0">
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<BuildableReference
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BuildableIdentifier = "primary"
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BlueprintIdentifier = "A966B4D52DE0841000C721A5"
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BuildableName = "DockPhobia.app"
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BlueprintName = "DockPhobia"
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ReferencedContainer = "container:DockPhobia.xcodeproj">
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</BuildableReference>
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</BuildableProductRunnable>
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</ProfileAction>
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<AnalyzeAction
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buildConfiguration = "Debug">
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</AnalyzeAction>
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<ArchiveAction
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buildConfiguration = "Release"
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revealArchiveInOrganizer = "YES">
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</ArchiveAction>
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</Scheme>
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